04
PROJECT
Status
Shipped
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Scorched Earth 2026

Lob shells at your enemies. Mind the wind.

A loving remake of the 1991 turn-based artillery classic: pick your angle, pick your power, account for the wind, and try to land one on the other tank first. Now with destructible terrain, proper projectile physics, and AI gunners that are ruder than they need to be.

Scorched Earth was on the demo discs that came taped to the front of supermarket computer magazines in the early nineties, which is how it ended up in our library when we didn't have money for games. Worms and Lemmings were out of reach. The shareware version of Scorched Earth shipped on the disc, and it was one of the most addictive things I played as a kid.

This is a browser remake of the 1991 DOS original, built as the third in a quiet run of nostalgia capability-tests for Claude Code, after a Super Mario assembly mod that lives privately for legal reasons, and the Space Invaders riff that became Indy's Manifest Destiny. The point was less to improve on the original than to see what Claude could do with the physics, the terrain, and the AI gunners. The original got the design right thirty-five years ago.

Far more game than a nostalgia hit deserves, in the end. The AI opponents will range you in by turn three.